 |
| WebHosting Discussion and News |  |
| Search URLville |  |
| URLville |  |
This is URLville USA and AU (Australia). If you are looking for affordable and reliable hosting, you have come to the right place. Whether you are building a personal website or a professional website for your business, you will find what you need at URLville.com.
We have state-of-the-art data centers located in the United States and Austrailia which are comprised of ultra high-quality connectivity, networking gear, climate control, security and power systems. Our facilities are monitored 24/7/365 from our state-of-the-art network operations center and if a problem arises, we are here to help you!
Our network is comprised of connectivity from leading Internet backbone providers and enables us to achieve 99.9% network uptime for our customers.
We accept payment in US Dollars, Canadian Dollars, Euros, Pounds Sterling, and Yen. | |
| Who's Online |  |
There are currently, 12 guest(s) and 0 member(s) that are online.
You are Anonymous user. You can register for free by clicking here | |
| Do You Yahoo! |  |
| Check This |  |
|  |
 | The potential of avatars for online advertising |
The potential of avatars for online
advertising
bizcommunity.com
By: Simone
Puterman
Popular Mechanics, which bills itself as the
voice of science and technology in South Africa, has introduced more features on
its new website, including avatars - animated characters. According to publisher
Alan Duggan, avatars "have potential for online advertising because they offer a
triple whammy: animated figure, voice message and branded
background".
The avatars - first an attractive young
woman, followed by a stern Uncle Sam (a light-hearted reference to his original
call to arms) - welcome visitors to www.popularmechanics.co.za and remind them to buy the July
issue.
Duggan told Bizcommunity.com that he intends to change avatars
often, to prevent visitors become bored with the message: "In future, I may use
them to draw attention to online competitions or especially important articles
in the magazine.
"New technology allows us to play with a variety of
characters, tweaking their background, faces, hairstyles, voices, clothes - even
their age. We've used text-to-voice coding to create the first sample, so the
speech is not quite perfect, but we're quite capable of linking the characters
to real voices. The possibilities are endless, and we have every intention of
exploiting them."
Also added to the site is a compressed version of the
magazine's television commercial, which features a patient in intensive care -
presumably a Popular Mechanics reader - who allows his curiosity to get
the better of him.
Read: The potential of avatars for online
advertising
bizcommunity.com
|
|
|
|
| |
| Login |  |
|
Don't have an account yet? You can create one. As a registered user you have some advantages like theme manager, comments configuration and post comments with your name. | |
| Related Links |  |
| Article Rating |  |
| Options |  |
|
|
No Comments Allowed for Anonymous, please register |
|
Re: The potential of avatars for online advertising (Score: 1) by two0426 on Saturday, May 29 @ 02:23:49 EDT (User Info | Send a Message) |
FAIRFAX, Va. - September 15, 2008 - Mythic Entertainment, an Electronic Arts Inc. (NASDAQ: ERTS) studio, today announced that the highly-anticipated MMORPG, Warhammer? Online: Age of Reckoning? (WAR), will ship tomorrow to retail stores across North America, Europe, and Oceania in preparation for launch on September 18th. WAR set a company record for the most retail pre-orders placed by consumers for a PC title in EA's 26 year history. Overall, the company has sold 1.5 million units of WAR to retailers. Based on the popular tabletop game from wow power leveling wow gold louis vuitton handbags wedding dresses aion power leveling rolex Watches wow power leveling [www.watchrolexshop.com] take it as a iejflsdkgf truism that MMOs can be can be reduced to a series of grinds -- ones that we consensually undergo because the rewards are somehow worth it If you look at WoW, the nature of the grind may have evolved a little bit, but it hasn't really changed. At first,we grinded instances wow gold [www.gamegoldvip.org] and raids for boss drops. Then the honor system came along, and we began grinding ranks. And when the honor system changed, we did it for points -- and often, no real effort was required on our part (forward to 5:27).But the grind truly came louis vuitton handbags [www.louisvuittonhandbagsvip.com] into its own once The Burning Crusade launched. Badges of Honor -- which have become more and more liberally dispensed as the expansion was iterated on -- made it so that we had an incentive to run even those dungeons that we liked least. They did away with the notion of the wedding dresses [www.upcomingowns.com] rewardless instance run; regardless of whether or not you got a bauble from a boss, the handful of badges you'd walk away with would net you something useful. Eventually.We've gotten used to incremental aion power leveling [www.powerleveling-aiongold.com] rewards for time spent. There's a lot to say about this, but that's outside of the scope of this piece. Blizzard too has gotten much better at building systems into WoW that work around our willingness to be incentivized in this way.Effort Sink rolex Watches [www.watchesrolexs.com] Heirloom items. Following yesterday's beta update, a player found these fascinating items on a badge vendor, which prompted a response from xll Games Workshop, Warhammer Online: Age of Reckoning is an epic fantasy MMORPG featuring innovative Realm vs. Realm? game play that pits the armies of Order and Destruction against one another on the battlefield to determine the fate of nations. Hundreds of thousands of players have already joined the battle in the open beta, and soon the time will be at hand for players the world over to pledge their allegiance to the armies of WAR. "This is truly a historic day for both EA and Mythic as we prepare to send more copies of WAR to retailers than any other newly launched MMORPG in North America and Europe. Over the course of our beta, over a million gamers throughout the world sent a clear signal to us - they want WAR, and we are more than happy to oblige them," said Mark Jacobs, co-founder and general manager of Mythic Entertainment. "In three days the real battle begins ? we have declared September 18th the 'Day of Reckoning,' and WAR will soon be upon us!" Warhammer Online: Age of Reckoning is rated "T" for Teen by the ESRB and is available for PC at an MSRP of 49.99. WAR will be the first MMORPG to open its servers simultaneously in North America, Europe, and Oceania when it goes live on September 18th, 2008. For more information, visit About Warhammer Online: Age of Reckoning Experience the glory of Realm vs. Realm?! Declare your allegiance and join hundreds of thousands of mighty heroes on the battlefields o
Read the rest of this comment... |
|
|
| 
|